<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>

<channel>
	<title>The Open World Film Project</title>
	<atom:link href="http://openworldfilm.com/blogs/feed/" rel="self" type="application/rss+xml" />
	<link>http://openworldfilm.com/blogs</link>
	<description></description>
	<pubDate>Mon, 01 Jun 2009 23:17:41 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Week 91 &#38; 92 Overview</title>
		<link>http://openworldfilm.com/blogs/blog/2009/06/01/week-91-92-overview/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/06/01/week-91-92-overview/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 23:17:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=297</guid>
		<description><![CDATA[Hey everyone!
Well, we&#8217;ve had a slower couple of weeks. For one, my internet has been spotty at best for almost 9 days now, hence the extreme lateness of this post! Seems everyone&#8217;s been pretty tied up in their own lives, which happens. Nonetheless, there have been some interesting developments to note.
First, in the storyboard dept, Travellingmatt has posted panels for Scene 7, found here:
http://openworldfilm.com/Forums/viewtopic.php?f=54&#38;p=6119#p6119
Second, the first draft of the &#8220;Talent script has been posted. This is the script the voice actors will be using to work from, and it is ...]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/06/01/week-91-92-overview/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Week 90 Overview</title>
		<link>http://openworldfilm.com/blogs/blog/2009/05/19/week-90-overview/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/05/19/week-90-overview/#comments</comments>
		<pubDate>Tue, 19 May 2009 21:56:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=294</guid>
		<description><![CDATA[Hey everyone,
This week saw more work on the storyboards. The first round of these is nearly complete.  Over the week, I will start placing them into a timeline with a rough edit for timing to establish the first motion version of the film.
The most recent updates are as follows:
 
Hardhead11 has added a variation to the establishing shot of scene 4, found here:
http://www.openworldfilm.com/Forums/viewtopic.php?p=6076#p6076
 
And I added three scenes here:
(Scene 2)
http://www.openworldfilm.com/Forums/viewtopic.php?p=6086#p6086
(Scene 3)
http://www.openworldfilm.com/Forums/viewtopic.php?p=6087#p6087
(Scene 11)
http://www.openworldfilm.com/Forums/viewtopic.php?f=54&#38;p=6091#p6091
 
Also, Travellingmatt has posted updates on the Rhagen mesh, found here:
http://www.openworldfilm.com/Forums/viewtopic.php?f=58&#38;p=6074#p6074
 
So that&#8217;s it for this week folks! The storyboards should be ...]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/05/19/week-90-overview/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Week 88 &#38; 89 Overview</title>
		<link>http://openworldfilm.com/blogs/blog/2009/05/10/week-88-89-overview/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/05/10/week-88-89-overview/#comments</comments>
		<pubDate>Mon, 11 May 2009 01:54:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Project Updates]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=287</guid>
		<description><![CDATA[Hey everyone!
So, I have been extra busy this last couple of weeks, and have fallen VERY behind in these updates. Considering that we&#8217;ve had a relatively slow couple of weeks, I am combining these updates into one single post.
First, some notes about the project status. We&#8217;ve been fighting against a particular roadblock since the beginning of this year, and while we keep making good progress, we still aren&#8217;t performing to full potential. This has everything to do with people&#8217;s schedules, mine included, but I do believe that we can overcome ...]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/05/10/week-88-89-overview/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Week 87 Overview</title>
		<link>http://openworldfilm.com/blogs/blog/2009/04/30/week-87-overview/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/04/30/week-87-overview/#comments</comments>
		<pubDate>Fri, 01 May 2009 02:27:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=282</guid>
		<description><![CDATA[Hey everyone!
First, apologies for the delay in the posting of this recap. Long story&#8230;.
This last week, there was more activity on the Nia thread, especially discussing rendering techniques. There are some nice conceptual posts there, well worth checking out.
http://www.openworldfilm.com/Forums/viewtopic.php?p=6001#p6001
We did have a semi-successful meeting, and officially extended the storyboard deadline to this coming weekend, due to the request of almost everyone who was present. I&#8217;d like us to have a more well-attended meeting this weekend or next, whatever the preference of everyone is.
That wraps it up for this recap!
-CJ
]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/04/30/week-87-overview/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Week 86 Overview</title>
		<link>http://openworldfilm.com/blogs/blog/2009/04/19/week-86-overview/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/04/19/week-86-overview/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 01:58:15 +0000</pubDate>
		<dc:creator>tictoon</dc:creator>
		
		<category><![CDATA[Weekly Recap]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=274</guid>
		<description><![CDATA[Well another week has passed. The 86th week of OWF so far. Heres whats been in the now.
This week&#8217;s meeting was another(almost) no show. No word yet on if it is being postponed or not. Is anyone updating the OWF toolbar?
travellingmatt has done some deep hard thinking about the hair and cloth sims, which you can find in the Nia thread and the Hair and rendering thread.
HARDHEAD11 has posted a great video that I believe we all should view. http://web.me.com/laboratoryfilms/Laboratory_Films/Production_System_Film.html
Tictoon has updated the Scene 9 thread with some new storyboards.
 ...]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/04/19/week-86-overview/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Week 85 Overview</title>
		<link>http://openworldfilm.com/blogs/blog/2009/04/14/week-85-overview/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/04/14/week-85-overview/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 21:34:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Project Updates]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=272</guid>
		<description><![CDATA[Hey everyone!
With the holiday weekend and everyone working on various projects, this last week was a little quieter than normal. The only real news to report is that last weekend&#8217;s meeting and deadline will be moved to this following weekend. This is because so few people were available during this last week.
Just a cue on what&#8217;s up for this week- this weekend should see us close to complete on the storyboards, and the completion of the FMS. It&#8217;s looking like the FMS may not be ready that quickly, and we ...]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/04/14/week-85-overview/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Week 84 Overview</title>
		<link>http://openworldfilm.com/blogs/blog/2009/04/06/week-84-overview/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/04/06/week-84-overview/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 02:23:37 +0000</pubDate>
		<dc:creator>tictoon</dc:creator>
		
		<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=263</guid>
		<description><![CDATA[Another week has gone!
This week was quite busy, resulting in a delay in posting the recap.
First off, we had some speculation on the FMS from tmatt about some features we could add to it and a few features we could change. [click]
A discussion has been started on the aspect ratio and what the standard size would be for production. [click]
Some work on Rhagen has been started. Thanks to tyrant monkey &#38; tmatt for conceptualizing and modeling the character [click]
A lengthy discussion has started in the Storyboards and Movies thread. [click]
The ...]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/04/06/week-84-overview/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Week 83 Overview</title>
		<link>http://openworldfilm.com/blogs/blog/2009/03/29/week-83-overview/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/03/29/week-83-overview/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 01:22:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=258</guid>
		<description><![CDATA[Hey everyone!
Another busy week here at OWF. It seems the addition of deadlines and meetings was just the push we needed to get the project back in motion. It&#8217;s funny, but with an open project, you have to shift gears from time to time. In the past, meetings and deadlines have not always been as successful. It&#8217;s just a matter of always being willing to adjust your system until it works.
Anyway, enough speculation on the art of online collaboration, let&#8217;s get to the actual details of the week.
First, in the ...]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/03/29/week-83-overview/feed/</wfw:commentRss>
		</item>
		<item>
		<title>March 28, 2009 Meeting Summary</title>
		<link>http://openworldfilm.com/blogs/blog/2009/03/29/march-28-2009-meeting-summary/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/03/29/march-28-2009-meeting-summary/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 15:44:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Meetings]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=252</guid>
		<description><![CDATA[Great meeting everyone! This bi-monthly, all-day meeting schedule has been working wonders! I think we&#8217;ve accomplished more in the last few weeks because of this than any other thing.
1.) SAM system (simple assignment management)
In general, it seems almost everyone is in support of the idea of offering a simple assignment system for non-registered members and casual contributors. This system would be tied to the FMS but on a different page, and would lack a lot of the options available to registered users. In essence, the casual member could access a ...]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/03/29/march-28-2009-meeting-summary/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Tictoon Tutorial: Stamping</title>
		<link>http://openworldfilm.com/blogs/blog/2009/03/23/tictoon-tutorial-stamping/</link>
		<comments>http://openworldfilm.com/blogs/blog/2009/03/23/tictoon-tutorial-stamping/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 20:36:44 +0000</pubDate>
		<dc:creator>tictoon</dc:creator>
		
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://openworldfilm.com/blogs/?p=139</guid>
		<description><![CDATA[Note: you may have noticed a similar tutorial on the Blender Noob to Pro wikibook. I assure I was the author of the page and this tutorial is 100% original.
Stamping in blender is a rendering option. A stamp on a render can prevent that render from being lost, keeping your project organized, and keeping your files organized.
An example of a stamped Image:


In this Image I&#8217;ve stamped the file name, Date, and a custom stamp(&#8221;Property of OWF&#8221;)
Now my render is associated with a file, I know the date it was rendered ...]]></description>
		<wfw:commentRss>http://openworldfilm.com/blogs/blog/2009/03/23/tictoon-tutorial-stamping/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>
